Entangle

Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or become restrained by the entangling plants until the spell ends. A restrained creature can use its action to make a Strength check against your spell save DC. On a success, it frees itself. When the spell ends, the conjured plants wilt away.

At a Glance

Level
1st
School
Conjuration
Casting Time
1 action
Range
90 feet
Duration
Concentration, up to 1 minute
Concentration
Yes

How Entangle Works

Casting Time1 action
Range90 feet
ComponentsV, S
DurationConcentration, up to 1 minuteCONCENTRATION
Saving ThrowStrength

Available to:

Druid

Common Mistakes

Common Mistake
Forgetting the area becomes difficult terrain even for creatures that save
Common Mistake
Not allowing restrained creatures to use their action to attempt escape
Common Mistake
Thinking creatures that enter the area later are automatically restrained - they're not, only at casting
Common Mistake
Forgetting this requires plants/ground - doesn't work on stone floors or in midair

DM Tips

DM Tip
Describe the plants vividly - grasping vines, thorny brambles, or writhing roots
DM Tip
Remember the area is difficult terrain for allies too, creating tactical decisions
DM Tip
Great for controlling choke points or protecting fleeing NPCs
DM Tip
Consider whether the environment has sufficient vegetation for the spell to work

Sources & Further Reading